Hey everyone! As you know, the summer schedule has been a bit hectic and the tips have been coming on a somewhat more erratic schedule than usual. Well, hopefully that will improve a bit over the coming weeks…I played my last date of the tour on friday (which included a tag-team workshop with the unstoppable […]
SAMPLER OFFSET SWEETNESS
This tip comes via Jim Wood, who asked that I not include any additional links…he’s just doing it for the love. Thanks Jim! It’s a cool tip that offers a way of breaking up an audio file into lots of smaller samples, not unlike the technique shown in this tip. However, this method offers a […]
SAMPLER OFFSET SUPERSWEETNESS
One thing I like about the technique described in the last tip is that you can generate dramatic variations with a very simple adjustment. After you’ve programmed a part, try adjusting Sample Start by moving the start flag (or adjusting it numerically). Every time you move it, each note triggers a different portion of […]
PERCUSSIVE SAMPLE AGRESSION
A problem I sometimes run into when working with random/found audio to generate rhythmic parts (as in the prior tips) is that the sound is a bit mushy and needs a more percussive or agressive character. Here are a couple of simple techniques for adding some smack to your samples. First off, go into the […]
RANDOMIZING WITH VELOCITY ZONES
We’ve had randomness on the brain over here at LiveTips HQ lately. This tip comes from my friend Pat Cupo, the Director of Curriculum and Instruction over at the Dubspot. It’s a fun way of randomly switching between several different synth presets, or different synths entirely! First, load several chains of an Instrument Rack with […]
ABOUT ALGORITHMS
In this tip, we’re going to take a look at two of the FM algorithms offered by Operator, and discuss the way in which they work differently and how that affects the subsequent tweaking. I’m going to pick up where I left off in the previous tip, where oscillator A was generating the main body […]
ABOUT FM
Ok, one more Operator tip, then we’ll move on from all this algorithm alphabet soup. This is a simple experiment to do if you haven’t fully wrapped your head around FM synthesis. I didn’t really understand the basics of FM for a long time, and going through this process really helped me. Bear in mind […]