SETTING UP A BUS

For those of you out there who aren’t masters of Live’s signal routing, I’m going to take a moment to break down how you create a bus track like the Sample Bus that I talked about in the last tip. In this case, the term bus refers to a track that is used to combine […]

THE SAMPLE BUS

Over the last few tips, I’ve been breaking down every element of my performance template that hasn’t come up in previous tips. When I’m all done, we’ll spend a little time looking at how it’s all put together. If you’ve been following along, something you’ll know about my set is that I’m regularly mashing a […]

PERFORMANCE RACK COMPRESSION

For a variety of effect racks I’ve built, I’ve found that building in some compression is quite useful. For example, when I first built the StormGate rack, I found that it sounded good on some material and far less so than others. In particular, there’s was lots of material where the result was not nearly […]

STORM GATE: THE RACK

For the StormGate rack that I use in my performance set, the concept is simple: have a single knob that can be used to sweep through a variety of patterns. First, you’ll need to program a series of patterns of course. I suggest creating 6-8 patterns for starters. With a manageable number of patterns, you […]

STORM GATE: GETTING THE GRID RIGHT

Understanding the grid on the StormGate can be a little tricky at first. The key thing to understand is that the basic unit of measurement it uses is the 1/8 note. Take a look at the Steps section: If you play with the numeric control at the top, you’ll find that it doesn’t affect the […]

STORM GATE: SECRET WEAPON

Man, I’m not going to have any secrets left by the end of this year. Sigh. Another way I mix up and mess up my hobo tracks during a performance is to rhythmically gate them using another groovy free plug in: StormGate1. There’s a paid version called StormGate3 that has more features, but it seems […]

RELATIVE CLIP LAUNCHERS

So, since I’ve gotten so far into the subject of scene navigation, the question inevitably follows: once you’ve gotten to the desired location in your set, then what? How do you launch them clips? The answer lies in the MIDI (or Keyboard) map. While you’re in map mode, take a look at the area directly […]

NAVIGATING THE MEGA-SET, pt. 3

OK, a little more on navigation: The last tip was all about how using an absolute (0-127) MIDI CC to control scene navigation is less than ideal, but it turns out there’s also a way you can use that to your advantage. The trick is in knowing that sending a 0 or a 127 to […]

NAVIGATING THE MEGA-SET

If you’re navigating through a set using a Launchpad or an APC-40, the obvious way to do it is using the buttons on the controller to move the colored rectangle up or down to the new location in the set. On the Launchpad, you hold down the Session button, while using the up/down buttons to […]

DJ SAMPLER

My solution for mixing between two clips located on the same track (as mentioned in the previous tip), is to capture a 1 bar loop using a rack that lives in the Master track – sorta based on a sampler you might see in a DJ mixer. The rack has two chains – an empty […]